Saturday, January 31, 2009

Video Gaming Concepts And Theory Of Super Hero Uniforms

Writen by Lance Winslow

We know that most all comic book style Super Heroes have special outfits to protect them. Consider if you will Spider Man, Super Man, Super Woman, Batman, Flash and Aqua Man. Even the more modern versions of the Super Hero motif all have special uniforms, which allow the characters to go beyond the human abilities. Without the suits the Super Heroes are mere mortals and unable to access their super powers.

Okay this is the known part of the equation now let us discuss the possible philosophy and human psyche behind it all for moment. Most all Super Heroes and outfits indeed are similar. Consider if this helps the reader or viewer of a Super Hero to better relate with and believe the storyline.

Have you ever wondered if the viewer or video gamer allows this concept of believability due to this fact allowing them to relate with it or enjoy the storyline all inclusive of the super hero suits because they know that in the human form with the soft shell they themselves are vulnerable and yet with a Shield or body armor they can believe the invincibility concept. Maybe this has something to do with humans and their inherent belief in limits, natural laws and such.

You know with NanoTech skins, coatings and such humans will have advantages in the future that humans currently do not have now. Also it will make things nice for Space, those clumsy suits are not doable and inefficient even though they are less cumbersome than before. Carbon Nanotubes and other future material may make these Super Hero suits a reality within the next couple of decades.

Personally I look forward to the day I can build a wing, which can take 100 lbs per square inch of wing loading and only weight 2 lbs per square meter. Material Sciences are coming a long way. It is only a matter of time when we can make Carbon NanoTubes with enclosed elements inside nearly non-penetrable. And consider the number of elements we can structure to make stuff. Any video gamer worth their salt needs to be thinking here in advance of the foreseeable future. Consider all this in 2006.

Lance Winslow

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